Moodul:Sporditabel/WDL
- Selle mooduli dokumentatsioon on liidetud lehelt Moodul:Sporditabel/WDL/doc (redigeeri | ajalugu).
See Lua-põhise Moodul:Sporditabel stiil on mõeldud grupi- ja liigatabelite koostamiseks võit-viik-kaotus formaadis võistluste jaoks. Pange tähele, et seda moodulit kasutatakse laialdaselt, seega testige võimalikke muudatusi hoolikalt liivakastis ja veenduge enne suurte muudatuste rakendamist konsensuse olemasolu. Ülejäänud osa sellest dokumentatsioonist selgitab, kuidas seda moodulit WDL-stiiliga artiklis või mallis kasutada. Kontrollige konkreetsete üksuste sisukorda.
Kasutus[muuda lähteteksti]
Põhikasutus[muuda lähteteksti]
Lihtsamal kujul tuleb tabeli koostamiseks kasutada vaid mõnda parameetrit
Artiklis[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Peamine käsk on lause {{#invoke:Sporditabel|main|style=WDL}}, mis põhimõtteliselt kutsub moodulit välja ja võimaldab teil kõike seadistada. Seejärel loetlete meeskondade positsioonid |team1=
, |team2=
jne nii paljude meeskondade jaoks, mida tabelis vajate. Soovi korral saate kasutada meeskonna täisnimesid ilma tühikuteta, kuid koodide kasutamine (nagu näites) võib selle lihtsamaks muuta. Nüüd saate määrata iga meeskonna võidud, viigid, kaotused, väravad ja väravad, kasutades |win_TTT=
, |draw_TTT=
, |loss_TTT=
, |gf_TTT=
ja |ga_TTT=
vastavalt (koos TTT asendatakse meeskonna koodiga). Kui te neid numbreid ei määratle, eeldatakse, et see on automaatselt 0. Hea tava on siiski need kaasata ja veerud joondada sobivate tühikutega (nagu näites), et koodi oleks lihtne lugeda. Viimaseks sammuks on nüüd defineerida parameetrid |name_TTT=
, mis määravad tabelis kuvatava nime. Siin saab kasutada ka wiki märgistust ja malle. Vaadake #Dating, et näha, kuidas värskendamise kuupäeva muuta.
Mallis[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Märgistus on tegelikult sama, lisate ainult kaks rida. Rida |showteam={{{showteam}}}
on vajalik showtiimi parameetri edastamiseks mallikutsest (vt #Meeskonna esiletõstmine ja osaline tabel); |only_pld_pts={{{only_pld_pts}}}
on vajalik kärbitud tabelite edastamiseks (vt #Välimus); |show_matches={{{show_matches}}}
on vajalik mängutulemuste nähtavuse edastamiseks, vt #Matches. Malllehe tegeliku nimega |template_name=
loob V, T ja E nupud, mis viivad mallilehele (nii et pääsete sellele hõlpsasti igast artiklist, milles see sisaldub).
Kohandamine[muuda lähteteksti]
Nendes tabelites saab kohandada mitmeid asju
Punktid[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Vaikimisi annab võit 3 punkti, viik 1 punkti ja kaotus 0 punkti, siis saab need väärtused üle kirjutada vajalikuks |winpoints=
, |drawpoints=
ja |kaotuspunktid=
. Meeskonnad võivad hooaega alustada ka boonus- või karistuspunktidega, selle saab lisada, kasutades selle konkreetse meeskonna jaoks |adjust_points_TTT=
.
Päise valikud (punktid eest/vastu ja muude kohandatud päiste eest)[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Spordialadel, kus on pigem poolt- ja vastupunkte kui väravaid, lülitab seade |for_against_style=points
veerud poolt, vastu ja erinevuse asemel punktide kasutamisele. Veeru D (joonistus) sõnastust saab kohandada kasutades |draw_header=
ja meeskonna veeru sõnastust saab kohandada |team_header=
abil.
Veeru Grp (grupp) sõnastust saab kohandada kasutades |group_header=
samamoodi nagu joonise päises.
Kaotuste ja viikide järjekord[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL|loss_before_draw=true
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Vaikimisi on kahjud loetletud enne viike. Esmalt kaotuste loetlemiseks kasutage |loss_before_draw=true
.
Väravate suhe/värava keskmine[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Kasutades |use_goal_ratio=yes
, kasutage eesmärkide vahe asemel eesmärgi suhet (värava keskmist).
Väravaprotsent[muuda lähteteksti]
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
Kasutades |use_goal_percentage=yes
, kasutage eesmärgi erinevuse asemel eesmärgi protsenti.
Moodul:Sporditabel/doc/doc
Kasutusnäidis[muuda lähteteksti]
Mooduli parameetreid saab paigutada erinevatesse järjekorda olenevalt redaktorist ja artiklist, kuid allpool on näide kasutamise kohta, mida saab moodulitabeli loomisel kopeerida.
Mida sa kirjutad | {{#invoke:Sporditabel|main|style=WDL
|
Milline see välja näeb | Lua tõrge kohal package.lua 80. real: module 'Moodul:Sporditabel/argcheck' not found. |
-- Style for football tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or ''
local show_played = not yesno(Args['hide_played'] or 'no')
local rounds_won = yesno(Args['show_rw'] or Args['rounds_won'] or 'no')
table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n') -- Open table
-- Table title
if Args['title'] or Args['table_header'] then
table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')
end
-- Custom header options
local played_head_text = Args['pld_header'] or '<abbr title="Played">Pld</abbr>'
local draw_head_text = Args['draw_header']
or (yesno(Args['use_tie'] or 'no') and '<abbr title="Tied">T</abbr>') or '<abbr title="Drawn">D</abbr>'
local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
local team_head_text = Args['team_header'] or 'Team'
local away_goals_head_text = Args['away_goals_header'] or '<abbr title="Away goals">AG</abbr>'
local bonus_head_text = Args['bonus_header'] or '<abbr title="Bonus points">BP</abbr>'
local rw_head_text = Args['rw_header'] or '<abbr title="Rounds won">RW</abbr>'
local loss_first = Args['loss_before_draw'] or Args['loss_before_tie'] or false
-- What to rank the teams by
local ranking_style = string.lower(Args['ranking_style'] or 'pts')
local show_points, show_wperc, show_perc, show_ppg = false, false, false, false
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then
-- Based on wins
elseif ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='wpct' then
show_wperc = true
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
-- Based on percentage
show_perc = true
elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
-- Based on points per game
show_ppg = true
elseif ranking_style=='percpts' or ranking_style=='%pts' then
-- Based on percentage and points
show_perc = true
show_points = true
elseif ranking_style=='ppgpts' then
-- Based on ppg and points
show_ppg = true
show_points = true
else
-- Based on points
show_points = true
end
local pts_perc_first = yesno((show_points and Args['pts_first']) or (show_perc and Args['perc_first']) or 'no')
local show_away_goals = yesno(Args['show_away_goals'] or 'no')
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local show_win = yesno(Args['show_win'] or 'yes')
local show_draw = yesno(Args['show_draw'] or 'yes')
local show_loss = yesno(Args['show_loss'] or 'yes')
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or 'goals'
local fa_letter, fa_word_sing, fa_word_plur
local hide_for_against = false
-- First convert to lower case if it is a string
for_against_style = string.lower(for_against_style)
if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then
fa_letter = 'G'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
elseif for_against_style=='f' or for_against_style=='frame' or for_against_style=='frames' then
fa_letter = 'F'
fa_word_sing = 'Frame'
fa_word_plur = 'Frames'
elseif for_against_style=='m' or for_against_style=='match' or for_against_style=='matches' then
fa_letter = 'M'
fa_word_sing = 'Match'
fa_word_plur = 'Matches'
elseif for_against_style=='game' or for_against_style=='games' then
fa_letter = 'G'
fa_word_sing = 'Game'
fa_word_plur = 'Games'
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
fa_letter = 'P'
fa_word_sing = 'Point'
fa_word_plur = 'Points'
elseif for_against_style=='s' or for_against_style=='set' or for_against_style=='sets' then
fa_letter = 'S'
fa_word_sing = 'Set'
fa_word_plur = 'Sets'
elseif for_against_style=='r' or for_against_style=='run' or for_against_style=='runs' then
fa_letter = 'R'
fa_word_sing = 'Run'
fa_word_plur = 'Runs'
elseif for_against_style=='l' or for_against_style=='leg' or for_against_style=='legs' then
fa_letter = 'L'
fa_word_sing = 'Leg'
fa_word_plur = 'Legs'
elseif for_against_style=='none' then
hide_for_against = true
else
fa_letter = 'G'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
end
-- Whether to use goal ratio (goal average) instead
local do_ratio = yesno(Args['use_goal_ratio'] or 'no')
local do_average = yesno(Args['use_goal_average'] or 'no')
-- Whether to use goal percentage instead
local do_percentage = yesno(Args['use_goal_percentage'] or Args['use_point_percentage'] or 'no')
local do_point_for_avg = yesno(Args['use_goals_per_match'] or Args['use_points_per_match'] or 'no')
-- Whether to suppress the GR/GA/G% column entirely
local do_difference = yesno(Args['use_goal_diff'] or 'yes')
-- Use games behind header
local show_GB = yesno(Args['show_GB'] or 'no')
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
if pos_label ~= nil then
tt = p_sub.colhead(tt,28,pos_label) -- Position col
end
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,28,group_head_text) -- Group col
end
tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text) -- Team col
if pts_perc_first then
if show_points then
tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>') -- Points col
end
if show_perc then
tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>') -- Win percentage col
end
if show_ppg then
tt = p_sub.colhead(tt,36,'<abbr title="Points per game">PPG</abbr>') -- Points per game col
end
end
if show_played then
tt = p_sub.colhead(tt,28,played_head_text) -- Matches played col
end
if full_table then
if show_win then
tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>') -- Win col
end
if loss_first then
if show_loss then
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
end
if show_draw then
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
end
else
if show_draw then
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
end
if show_loss then
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
end
end
if rounds_won then
tt = p_sub.colhead(tt,28,rw_head_text) -- Rounds won
end
if not hide_for_against then
if not yesno(Args['hide_for_against_columns'] or 'no') then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' for">'..fa_letter..'F</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' against">'..fa_letter..'A</abbr>') -- Against col
end
if do_ratio or do_average then
local ratio_word = do_ratio and ' ratio' or ' average'
local ratio_letter = do_ratio and 'R' or 'Av'
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..ratio_word..'">'..fa_letter..ratio_letter..'</abbr>') -- Ratio col
elseif do_percentage then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' percentage">PP</abbr>') -- Percentage col
elseif do_point_for_avg then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' per match">'..fa_letter..'PM</abbr>') -- Points per match
elseif do_difference then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' difference">'..fa_letter..'D</abbr>') -- Difference col
end
end
end
if show_away_goals then
tt = p_sub.colhead(tt,28,away_goals_head_text) -- Away goals col
end
if show_bonus_points then
tt = p_sub.colhead(tt,28,bonus_head_text) -- Bonus points col
end
if not pts_perc_first then
if show_points then
tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>') -- Points col
end
if show_perc then
tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>') -- Win percentage col
elseif show_wperc then
tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">WPCT</abbr>') -- Win percentage col
end
if show_ppg then
tt = p_sub.colhead(tt,36,'<abbr title="Points per game">PPG</abbr>') -- Points per game col
end
end
if full_table then
if show_GB then -- Games behind header
tt = p_sub.colhead(tt,28,'<abbr title="Games behind">GB</abbr>')
end
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
-- Numeric alignment
local function num_align(num, digits)
if tonumber(digits) and tonumber(num) then
local n = tonumber(num)
digits = tonumber(digits)
if digits == 1 then
if n >= 0 and n < 10 then
return '<span style="visibility:hidden;color:transparent;">0</span>' .. num
end
elseif digits == 2 then
if n >= 0 and n < 10 then
return '<span style="visibility:hidden;color:transparent;">00</span>' .. num
elseif n >= 10 and n < 100 then
return '<span style="visibility:hidden;color:transparent;">0</span>' .. num
end
end
end
return num
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local show_win = yesno(Args['show_win'] or 'yes')
local show_draw = yesno(Args['show_draw'] or 'yes')
local show_loss = yesno(Args['show_loss'] or 'yes')
local win_points = tonumber(Args['winpoints']) or (show_draw and 3 or 2)
local draw_points = tonumber(Args['drawpoints']) or (show_draw and 1 or 0)
local loss_points = tonumber(Args['losspoints']) or (show_draw and 0 or 1)
local rw_points = tonumber(Args['rwpoints']) or 1
local digits = Args['digitpad']
local total_row_name = 'SPORTS_TABLE_TOTAL'
-- Add to tallies if enabled
if yesno(Args['show_totals'] or 'no') and (team_code_ii ~= total_row_name) then
for k,v in ipairs({'win', 'draw', 'loss', 'gf', 'ga', 'adjust_points', 'startpoints'}) do
Args[v .. '_' .. total_row_name] =
(tonumber(Args[v .. '_' .. total_row_name]) or 0)
+ (tonumber(Args[v .. '_' .. team_code_ii]) or 0)
end
end
-- Order of draws and losses --
local loss_first = Args['loss_before_draw'] or Args['loss_before_tie'] or false
-- Optional rounds won
local rounds_won = yesno(Args['show_rw'] or Args['rounds_won'] or 'no')
-- Get some input
local wins = tonumber(Args['win_'..team_code_ii]) or 0
local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local rw = tonumber(Args['rw_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '0') or '?'
local gaig = tonumber(Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '0') or '?'
local s_pts = (tonumber(Args['adjust_points_'..team_code_ii]) or 0) + (tonumber(Args['startpoints_'..team_code_ii]) or 0)
local hth_local = yesno(Args['show_hth'] or 'yes') and Args['hth_'..team_code_ii] or nil
local ranking_style = string.lower(Args['ranking_style'] or 'pts')
local pct_style = string.lower(Args['pct_style'] or 'ratio')
-- Then calculate some values
local matches = wins + draws + losses
local points = win_points*wins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts
if Args['goalpoints'] and tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii]) then
points = points + (tonumber(Args['goalpoints']) or 1)*tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii])
end
local matches_text = matches
if tonumber(Args['win_'..team_code_ii]) == nil or tonumber(Args['draw_'..team_code_ii]) == nil or tonumber(Args['loss_'..team_code_ii]) == nil then
matches = tonumber(Args['matches_'..team_code_ii]) or matches
matches_text = Args['matches_'..team_code_ii] or matches
end
local win_perc = ''
local ppg = ''
if tonumber(matches) == nil or matches == 0 then
-- Escape for zero matches
win_perc = '—'
ppg = '—'
else
--Some sports use draw as well
win_perc = (pct_style == 'ratio') and
mm._precision_format((2*wins + draws + s_pts) / (2*matches), 3) or
mm._precision_format(100*(2*wins + draws + s_pts) / (2*matches), 2)
-- Allow win_perc to be altered due to point deductions/additions
ppg = mm._precision_format(points / matches, 2)
if (losses > 0 or draws > 0) and pct_style == 'ratio' then
-- Drop the leading zero (from the string)
win_perc = string.sub(win_perc,2,string.len(win_perc))
end
end
if ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='wpct' then
if matches == 0 then
win_perc = '—'
else
win_perc = mm._precision_format(100 * wins / matches, 2)
end
end
-- Show for/against
local for_against_style = Args['for_against_style'] or 'goals'
local hide_for_against = false
for_against_style = string.lower(for_against_style)
if for_against_style=='none' then
hide_for_against = true
end
-- Comparison of for against
local gcomp = nil
-- Whether to use goal ratio (goal average) or goal percentage instead
local skip_sign
if yesno(Args['use_goal_ratio'] or 'no') or yesno(Args['use_goal_average'] or 'no') then
-- Now it is the goal ratio/goal average
if (gfor == '?') or (gaig == '?') or gaig == 0 then
gcomp = '—'
else
gcomp = mm._precision_format(gfor / gaig, 3)
end
elseif yesno(Args['use_goal_percentage'] or 'no') then
-- Now it is the percentage
if (gfor == '?') or (gaig == '?') or gaig == 0 then
gcomp = '—'
else
gcomp = mm._precision_format(100 * gfor / gaig , 1)
end
elseif yesno(Args['use_point_percentage'] or 'no') then
-- Now it is the point percentage
if (gfor == '?') or (gaig == '?') or (gfor + gaig) <= 0 then
gcomp = '—'
else
gcomp = mm._precision_format(100 * gfor / (gfor + gaig) , 2)
end
elseif yesno(Args['use_goals_per_match'] or Args['use_points_per_match'] or 'no') then
-- Now it is the point for average
if (gfor == '?') or matches <= 0 then
gcomp = '—'
else
gcomp = mm._precision_format(gfor / matches , 1)
end
elseif yesno(Args['use_goal_diff'] or 'yes') then
-- It's goal difference
if (gfor == '?') or (gaig == '?') then
gcomp = '—'
else
gcomp = gfor - gaig
-- Formatting with signs
if gcomp>0 then
gcomp='+'..num_align(gcomp,digits)
elseif gcomp < 0 then
gcomp='−'..-num_align(gcomp,digits)
end
end
end
-- Use actual values if gfor or gaig is not numeric
if (gfor == '?') then gfor = Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '' end
if (gaig == '?') then gaig = Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '' end
-- Show games behind
local show_GB = yesno(Args['show_GB'] or 'no')
local GB_text = '—'
if show_GB then
local GB_team_no = tonumber(Args['GB_team']) or 1
if ii == GB_team_no then
-- Do nothing, it's vs this team
else
local wins_GB = tonumber(Args['win_'..team_list[GB_team_no]]) or 0
local losses_GB = tonumber(Args['loss_'..team_list[GB_team_no]]) or 0
local GB_num = (wins_GB-wins+losses-losses_GB)/2
-- Display options
if GB_num >0 then
-- Indicates trailing GB_team
GB_text = num_align(GB_num,digits)
elseif GB_num == 0 then
-- Equal, do nothing to get dash
else
-- Ahead of GB team, should be noted by plus (instead of minus that comes from formula)
GB_text = '+'..num_align(-GB_num,digits)
end
end
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- What to rank the teams by
local rank_points, rank_perc, rank_wperc, rank_ppg = false, false, false, false
local win_fw, win_string
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
-- Based on wins
win_fw = 'font-weight: bold;'
win_string = hth_string
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
-- Based on percentage
rank_perc = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='%w' then
-- Based on percentage
rank_wperc = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
-- Based on points per game
rank_ppg = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='percpts' or ranking_style=='%pts' then
-- Based on percentage and points
rank_perc = true
rank_points = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='ppgpts' then
-- Based on ppg and points
rank_ppg = true
rank_points = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='none' then
win_fw=ii_fw
win_string = ''
else
-- Based on points
rank_points = true
win_fw=ii_fw
win_string = ''
end
local show_played = not yesno(Args['hide_played'] or 'no')
local show_away_goals = yesno(Args['show_away_goals'] or 'no')
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local pts_perc_first = yesno((rank_points and Args['pts_first']) or ((rank_perc or rank_wperc) and Args['perc_first']) or 'no')
-- Row building
if (tonumber(Args['adjust_points_'..team_code_ii]) and tonumber(Args['startpoints_'..team_code_ii])) then
table.insert(t,'[[Category:Pages using sports table with both adjust and startpoints]]\n')
end
if pts_perc_first then
if rank_points then
-- Add − for negative point totals
if points<0 then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n')
else
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')
end
end
if rank_perc then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
elseif rank_wperc then
table.insert(t,'| style="font-weight: bold;text-align:right;'..bg_col..'" | '..win_perc..hth_string..'\n')
end
if rank_ppg then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
end
end
if show_played then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches_text..'\n') -- Played
end
if full_table then
-- Use actual values if wins, draws, and losses are not numeric
if (wins == 0 and draws == 0 and losses == 0) then
local function numorval(s)
return s and ((s == '' and 0) or tonumber(s) or s) or 0
end
wins = numorval(Args['win_'..team_code_ii])
draws = numorval(Args['draw_'..team_code_ii])
losses = numorval(Args['loss_'..team_code_ii])
end
if show_win then
table.insert(t,'| style="'..win_fw..bg_col..'" |'..num_align(wins,digits)..win_string..'\n') -- Won
end
if loss_first then
if show_loss then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(losses,digits)..'\n') -- Lost
end
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(draws,digits)..'\n') -- Drawn
end
else
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(draws,digits)..'\n') -- Drawn
end
if show_loss then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(losses,digits)..'\n') -- Lost
end
end
if rounds_won then
if tonumber(Args['rw_' .. team_code_ii] or 0) == nil then
rw = Args['rw_' .. team_code_ii] or ''
end
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..rw..'\n') -- Rounds won
end
if not hide_for_against then
if not yesno(Args['hide_for_against_columns'] or 'no') then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(gfor,digits)..'\n') -- GF
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(gaig,digits)..'\n') -- GA
end
if gcomp then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n') -- Goal comparison
end
end
end
if show_away_goals then
table.insert(t,'| style="'..bg_col..'" | '..(Args['away_goals_'..team_code_ii] or '')..'\n')
end
if show_bonus_points then
if s_pts < 0 then
table.insert(t,'| style="'..bg_col..'" | −'..num_align(-s_pts,digits)..'\n')
else
table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n')
end
end
if not pts_perc_first then
if rank_points then
-- Add − for negative point totals
if points<0 then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n')
else
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')
end
end
if rank_perc then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
elseif rank_wperc then
table.insert(t,'| style="font-weight: bold;text-align:right;'..bg_col..'" | '..win_perc..hth_string..'\n')
end
if rank_ppg then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
end
end
if show_GB then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..GB_text..'\n') -- GB
end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}, {}
status_code = { A='Advance to a further round', C='Champions', D='Disqualified',
E='Eliminated', G='Guests', H='Hosts', O='Play-off winners', P='Promoted', Q='Qualified for the phase indicated',
R='Relegated', T='Qualified, but not yet for the particular phase indicated'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = string.lower(Args['status_pos'] or '')
local status_position = 'after' -- Default location
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
for l in mw.text.gsplit(status_letters, '') do
status_called[l] = false
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp